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Xamarin for Everyone. Thanks for Microsoft

Xamarin for Everyone. Thanks for Microsoft

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2 years 5 months

Microsoft wants every developer to be able to take advantage of the power of .NET in every app, on every device. Microsoft is announcing several big changes with the aquisition of Xamarin.

Visual Studio now includes Xamarin

Visual Studio is now including Xamarin in at no extra cost.

Xamarin will be in every edition of Visual Studio, including the widely-available Visual Studio Community Edition, which is free for individual developers, open source projects, academic research, education, and small professional teams. Develop and publish native apps for iOS and Android with C# or F# from directly within Visual Studio with no limits on app size.

For developers on the Mac, Xamarin Studio is now available as a benefit of your Visual Studio Professional or Enterprise subscription. Developers can use the newly-created Xamarin Studio Community Edition for free.

To begin developing iOS and Android apps with the full power of Xamarin and C#, download Xamarin Studio or Xamarin for Visual Studio today.

Xamarin open source

Microsoft has contributed the Mono Project to the .NET Foundation, including some previously-proprietary mobile-specific improvements to the Mono runtime. Mono will also be re-released under the MIT License, to enable an even broader set of uses for everyone. In addition, to help clarify users’ rights to Mono under Microsoft patents, Microsoft has issued a broad patent promise for Mono. Miguel has posted more details to the Mono Project blog.

These changes to Mono remove all barriers to adopting a modern, performant .NET runtime in any software product, embedded device, or game engine, and open the door to easily integrate C# with apps and games on iOS, Android, Mac, and Windows, as well as PlayStation 4, Xbox One, and any emerging platforms developers want to target in the future

In addition to these important steps, Microsoft is announcing their commitment to open source the Xamarin SDKs for Android, iOS, and Mac under the MIT license in the coming months. This includes native API bindings and the basic command-line tools necessary to develop mobile apps. It also includes our popular cross-platform native UI toolkit,Xamarin.Forms.

With these changes, .NET is now open source and native on every single device, from mobile to desktop to cloud. This is a proud moment for all of us who have invested years into making .NET the best platform, and we know that this change will make it even easier for developers to invest their own time into building great software in C#.

Microsoft look forward to building a true open source community around Xamarin, and eagerly await the first pull requests.

 

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